01. Introduction
This is Thunderdome: "Two men enter, one man leaves!"
Thunderdome is an online QuakeWorld 1on1 deathmatch competition that uses a division system for 8-16 players with a double elimination in each. We are glad to open Australian section of Thunderdome, special for Australian players!
02. Registration
Australian section of Thunderdome is open for all Australian QuakeWorld players.
Upon registration you will be given a username and password, this is for reporting matches and is unique for each player, so don't lose it or give it away. Players with multiple registration entries in one regional section will be disqualified. It's NOT possible to play in several sections in parallel - you have to choose one section.
03. Clients
Allowed clients:
ezQuake (2.1.x, 2.2.x and 3.0.x)FodQuake (0.2, 0.3, 0.4)FTEQW (1.00)
Standard QWCL, mqwcl and FuhQuake are no longer valid for competition play.
The allowed proxies are Qizmo 2.91 and the latest QWfwd.
Allowed rulesets:
ezQuake: smackdown or thunderdomeFodQuake: eqlFTWQW: nqr
Players are required to do f_ruleset checks before game start.
Using disallowed clients/proxies/rulesets will lead to a disqualification.
04. Game settings
Timelimit 10 minutes.Overtime 3 minutes.DMM3.No powerups.Discharges on.No fairpacks.Ktpro spawns (unless both players agree on a different mode).sv_maxfps 77.No berzerk, midair, instagib or other unusual modes.Fallbunny on (unless both players agree play with off).
05. Maps
Allowed maps this season are DM2, DM4, DM6, AEROWALK and ZTNDM3.
Best-of-Three-Matches
A regular game in the running season in all divisions is a best-of-three match. The higher seeded player decides if he wants to pick the first map and toss away as the latter or if he wants to pick the second map and toss away as the former. Two examples for the rules follow. The player which is higher seeded is P1, the other player is P2.
Example 1:
P1 decides to pick the first map.The next map is chosen by P2.If a third map is necessary four of the five maps in the map pool have to be tossed. The order in which the players toss is P2-P1-P2-P1. The remaining map is played.
Example 2:
P1 decides that P2 has to pick the first map.The next map is chosen by P1.If a third map is necessary four of the five maps in the map pool have to be tossed. The order in which the players toss is P1-P2-P1-P2. The remaining map is played.
The higher seeded player is marked in the "Next match" section of the User-Panel.
Best-of-Five-Matches
In the final of the winner's bracket and both ("small" and "big") loser's bracket finals and also in the grand final the game will be a best-of-five-match.
Each map can be played only one time in a best-of-five match. The higher seeded player decides if he wants to pick the first or if he wants to pick the second map. After two maps if the score is 2-0 in anyone's favor, loser picks the third map. If after three maps the score is 2-1, loser picks 4th map. If needed, 5th map is always the remainder.
Two examples for the rules follow.
Example 1:
P1 decides to pick the first map.Map score: 1-0The next map is chosen by P2.Map score: 1-1The next map is chosen by P1.Map score: 2-1The next map is chosen by P2(loser).If a fifth map is necessary the remaining map is played.
Example 2:
P1 decides that P2 has to pick the first map.Map score: 1-0The next map is chosen by P1.Map score: 1-1The next map is chosen by P2.Map score: 2-1The next map is chosen by P2(loser).If a fifth map is necessary the remaining map is played.
The higher seeded player is marked in the "Next match" section of the User-Panel.
06. Cheating/Whining/Scripts
Disconnecting voluntarily during a match means a straight walkover on current map (unless "timed out" - decision by admins).No unnecessary whining.Lame people will be treated lame, nice people will be treated nice.Any kind of idling or lameness will not be tolerated and can follow WO in current game or kick from current season.Players who cheat, or try to cheat will get a permanent ban from tournament.Scripts are not allowed. Make sure to check that your opponent has them turned off before starting to play.
07. Reporting matches
The winner of the game reports the match results as soon as possible using the 'Report Match' function on the Thunderdome page. If the winner somehow can't provide a match report the other player will get permission to do it. Screenshots from the matches must also be uploaded and can be in any format. Players also have the ability to crop their screenshots if they are too big. Just check 'crop screenshots' when reporting and a new window pops up for each screenshot you wanna crop. No match reports will be registered before the match has been reported 100% correct. No exceptions!
08. Servers
Servers are: mel.besmella.com and syd.besmella.com on ports 28501 , 28502 and 28503
09. Timeframe
All matches will have a deadline. If players can't organize themselves to get games played and reported by the end of the deadline, WO will be given to the player that proved admins that he really tried to make the game happen. Please report your activity to an admin before the deadline is over.
If either player pays no interest at all to get the game played, both players loses, meaning both are out of the tournament.
Deadlines for each stage of the tournament will be announced at the "Next Match" link in the User-Panel and will be advertised in #Thunderdome topic on QuakeNet.
In order to guarantee some coverage of the bigger games, the schedules for the WB Finale, LB Finale and Grand Finale have to be arranged with an admin.
10. Tournament system
The Thunderdome tournament uses division system for 8-32 players with a Double Elimination (DE) system in each division, depending on the number of signups Seeding will be random
11. Tournament admins
The Thunderdome admins are there to help you, so if you ever need our assistance or have any questions, you can find us in the channel #Thunderdome, on QuakeNet. Everyone who has @ in front of their nicks should be an admin.
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